package common.adventurecard.magicitem;

import common.MagicItems;

public class HolyLance extends MagicItems {

	/**
	 * 
	 */
	private static final long serialVersionUID = 1L;
	// No Evil Character may take the Holy Lance. You gain 1 Strength when you
	// use it in Combat, or 3 Strength if you fight a Dragon.
}
